Introduces animation techniques, practices, history, and theories. Students learn techniques and process in 2D, stop-motion, and digital animation. Projects teach students the workflow of animating including script development, storyboarding, frame-by-frame animation, animatic, digital, and post-production. Students are required to research artists, both historical and contemporary, working in the field of animation and to be able to discuss the work. The course teaches theoretical and historical perspectives on animation and requires students to develop a critical analysis and vocabulary. (Formerly, course 106 Introduction to Animation). Prerequisite(s): Three courses from: Art 15, 20G, 20H, 20I, 20J, 20K, 26, and Computational Media 25. Enrollment restricted to art majors. May be repeated for credit.