Independent and collaborative creative projects using advanced computer methods. May include networking projects, virtual representations, interactive multimedia, installation, performance, 3D modeling and animation, or robotics. Emphasis on advanced critical and experimental approaches to computers as a unique art medium, and contemporary research issues. Students are required to enroll in scheduled lab section. Students are billed for a materials fee. (Formerly course 107, Introduction to 3D Graphics and Modeling). Prerequisite(s): Three courses from: Art 15, 20G, 20H, 20I, 20J, 20K, 26, and Computational Media 25; or by permission of instructor. Enrollment restricted to art majors. May be repeated for credit.