Physical computing examines bodily sound, movement, and other physical phenomena as an interface to a computer or microcomputer. Students investigate electronics and devices for use in interactive art-making to create sculptural or installation-based projects. Students receive hands-on experience working with sensors, motors, switches, gears, lights, circuits, and hardware store devices to create kinetic and interactive works of art, programming and interface design. Students are billed a materials fee. (Formerly course 22, Introduction to Electronics for Intermedia.) Enrollment restricted to art majors. May be repeated for credit.