STU: E Baskin E102
Physical computing examines bodily sound, movement, and other physical phenomena as an interface to a computer or microcomputer. Students investigate electronics and devices for use in interactive art-making to create sculptural or installation-based projects. Students receive hands-on experience working with sensors, motors, switches, gears, lights, circuits, and hardware store devices to create kinetic and interactive works of art, programming and interface design. Students are billed a materials fee. Prerequisite(s): Art 20B, 20I, 20K, 21, 103, 104, 107, or 108 or CMPS 25 or CMPM 25; and two courses from any non-computer/digital media lower-division art studios (Art 15-40) or by permission of instructor. Restricted to art majors. May be repeated for credit.